This is a showcase of some of the assets I made while working on the indie game The Classrooms. My responsibilities as art lead on the game included the creation of most models and textures, as well as their implementation into Unity, and integration into the production pipeline we have which includes rigging up objects for weight and spawning, as well as creating well-lit room tiles we use to procedurally generate levels. There are a massive amount of other objects and textures I've worked on for this project but I just wanted to get this out there quickly.
Trailer for the game, filmed and edited by me